Tuesday, February 21, 2012

Been gone for a while




Yep, its once again been a while since I've posted anything. Here is some of the stuff I've been working on in that time.






Wednesday, January 5, 2011

Long Time No Post


Its been a while sense I've done any type of graphic work, life's kept me busy. I had a little down time for a change so I went browsing for some interesting tutorials. I stumbled upon 3 or 4 that I really liked. I took little bits and pieces of the different tutorials, back ground concepts, the light beams, creating shatter brushes, etc. and came up with this.

Tuesday, February 23, 2010


Was lookin around and found a tutorial that I wanted to try, pretty simple one but has a nice look to it. All done in Photoshop, created my own font, used some custom brushes and used a generic "grunge paper" background I found on google.

Thursday, February 4, 2010

Book Cover Commision

I was commisioned by a friend of mine to design a book cover for a novel he had written. After some back and forth on a few different designs this is what we decided on. The ruby scepter was done in 3D and then imported into Photoshop where I added the ground texture, adjusted lighting, and tweaked colors. The book should be on Amazon in the near future.

Thursday, October 8, 2009

Computer Wall Paper


My gf asked me today to "create her a new wallpaper for her computer" and of course I said yes. She is a HUGE World of Warcraft fan so I had her do some "screen caps" of her character. I took them, cut her out and at the same time was reading a tutorial on how to do "water color" paintings in Photoshop. I got this awesome effect using a few different blending layers and some water color brushes I created a little while back.

Thursday, September 24, 2009

Log time no post!

I got a little free time at work today so I decided to add some contrast to my planet. I like it, Im just not sure if its too much now.





Well, life's been super crazy, moved from coast to coast and finally am settling down. Been playing around in photoshop a lot but haven't really posted anything in a while. I've gotten really into creating planets and galaxies and such. Here is something I did last night while watching TV. I've been reading a lot of tutorials on how to create most of these effects and have been applying them to my work.

Wednesday, February 11, 2009

1ChadTall



A friend showed me a video that was done entirely in this process but involved flowers opening, animals being created and running away, etc. The video inspired me to find out how they had done all of it and this is what I came up with. This was done using 3DS Max and took only a few hours from start to finish.

Monday, January 12, 2009

Maxo!

scene 1

scene 2

scene 3

I found a 3DS Max version of Pixar's "Luxo Lamp" and wanted to see what it was made of. It's been a while sense I've tried to animate something without features, so I wanted to see if I could still "bring it to life". Im working on a few more scenes to finish up this little animation, but I figured I would toss up some playblasts of what I have done already.

Wednesday, December 17, 2008

11 second club

Here is a play blast of a lip sync I did for the 11 second club back in march. I'm in the process of lighting and rendering it fully. I will post it as soon as its complete.

This is my very first animation in 3DS Max. It's not my best by any means, but I was just getting a feel for how 3DS Max operates and how the buttons work. This was done about 8 or 9 months ago. I have 3DS Max down pretty pat now Id like to think.

Saturday, December 13, 2008

Old Stuff

I was digging through my old website and some old hard drives and found some work I had done while I was at school. I figured I'd post it so you guys could take a look. They are posted
newest to oldest







Friday, December 12, 2008

While waiting

Yep, all done! Here it is! I changed the stars around, added some shading to the hills and put houses up.

Alright I've worked on it a little bit more, made it a little more "pleasing to the eye" and kind of filled some of the void the first draft had. I'm thinking about adding a small row of houses on the farthest hill.

While I was waiting for a render to finish up ,I decided to get in the spirit of Christmas. What better way than to create a new desktop wall paper. My monitors are turned on their side to make it easier for me to work in Flash so my resolution for this is 1280h x 2048w. I'm feeling this image is rather empty so I will continue to work on it

Monday, December 1, 2008

OneChadTall


Some artwork for my new site!

Undercity

Here is my image completed. I rendered it out with no color or effects then brought it into photoshop and worked my magic.
Had some down time at work so I started playing with a 3DS Max plug in called Greeble. It's a "city builder" plug-in, sort of. There's no detail, its just used for creating city outlines and small topographical maps. I used it for an abstract composition.

Wallpaper

I had some free time at work so I made a new wallpaper for my computer. Did this in Photoshop, took me about 30 mins.

Gamer Tags


I'm a big gamer, [TC]Full-o-holes is my gamer tag so these are some logos I made for a few games I play. I apologize that the resolution is so small on some of these, on some games they have to be small in order for them to show up

Abstract


Had some free time at work so I decided to try my hand at abstract 3D. Done in 3DS Max, just used a photometric light and a skylight to generate the caustics. Took about 20 mins to model and set up and about an hour to render

I read a tutorial online for generating caustics using photometric lights in 3DS Max so I figured Id give it a shot, here was my end results.

Forest


This is a backdrop I painted in photoshop for an animation short I'm starting to work on. Its about a rookie forest ranger. He's a young man on his first night "on duty" and in the end, ends up setting the whole forest on fire. Ill start posting more production shots as I move along on the project.

3DS Max first expierence




I was getting familiar with 3DS Max. I had never used it before so I dove right in and started learning textures and shaders. I played with all different types of lighting, read some tutorials online to learn how to get decent caustics, and just had a field day.